Okay, so my character has these pop eyes on his head (see attached file below) and I need help.
I've got the two eyelids rotating around the eyeball, what I need is for the lids to be able to rotate independently, yet stay attached to the head as it rotates and moves around. Anyone know how to do this?
When I attach the lids to the head and skin the character, the lids are fine until I unlock their rotation in the channel box so he can blink. Then the lids don't stay attached to the head as it moves. Help - I appreciate any advice!