This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
what i would do, is select all the faces and then extrude it outside or inside (make sure keep faces to gether option is checked [ Modelling menu set -> Polygons -> Tools Options -> Keep faces together] )
If you could post the image and point out what hole are u talkin abt then i think i could help...
well while workin in polygons there are different ways to close a hole...
like you could merge different vertices or edges...or you could extrude an edge and then merge it with others....
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off