Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 08-04-2003 , 09:24 PM
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quick question about curves... :)

hello everyone, here is a quick question for curves...
when you have a curve, and you would like it to have a shape of whatever thingy you've made.... like a circle or a square, how do you do that....
like for example if i want to make a column, or a donat.... please help...
thanx in advance mates.... :-)

# 2 08-04-2003 , 09:37 PM
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please be so kind as to post this in the nurbs forum user added image heh

well you have a curve, then you have another curve, and another to define the shape of your object, then you use the loft tool to build the actual surface user added image


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# 3 08-04-2003 , 09:44 PM
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or any of the Surfaces menu tools. user added image

# 4 08-04-2003 , 09:56 PM
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wOw,.. :banana: , thanx a lot guys.... that really helped... I'm trying to do this physics project about this fusion reactor stuff.... really crazy.... anyway,... thanx again..
i'll be back with more questions user added image ..
user added image :banana:

# 5 08-04-2003 , 10:51 PM
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another problem,... why does it give me these strange cuts and stuff... why not strait and perfect just as the lines are???

# 6 08-04-2003 , 10:56 PM
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what i really like to do is to wrap these 3 curves and make it as a kind of a bent wire... hmm...
if you have any propositions, please post :p
thanx...

# 7 08-04-2003 , 11:09 PM
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one more thing.. user added image
first of all, what I really wanted to make, was the wire (a curve) with an area of a rectangle....
I did this in 3DSMax once... that's why im trying to do it here... . There, you simply select a curve, then select a function which you wana use, and then it gives you an option: what shape would i like to make the area of whatever curve I draw... and then you draw a shape.... and you select it,... and it gives you this perfectly beautiful cord with a shape of whatever 2D figure i drue for the area... ....
i'm really trying to do this in Maya,,, user added image
thanx for any help you can offer... user added image

# 8 09-04-2003 , 03:19 AM
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Sounds like you want to do an Extrude command. Create a profile curve, create a path curve. Select Profile first, select path second. Surfaces > Extrude.

If it doesn't follow the path, in the channel box, you should see the extrude channel. Select it and turn the first 2 "off" options "on."

# 9 11-04-2003 , 11:34 PM
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yeeeh, thanx a LOT man, now that really what I was looking for.... HEHEHE... now I can work my stuff.... to the end!!!...lol
thanx again mate.... :-)

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