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Old 17-04-2003, 03:27 AM   #1
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Smile Hinges

I tried to build a hinge effect with two polycubes, using the ins key and moving the little circle icon to an appropriate local (then I could use the rotate tool and simulate the effect...) Altough It worked, I wish to know if there is a better or most usual way to do this.

Here's my model:


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Old 17-04-2003, 03:35 AM   #2
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I just rotate and key the motion for animation.
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Old 23-04-2003, 09:12 PM   #3
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I wish I could find some kind of "snap to" tool when I use the rotate tool so things don't overlap. A tool like "make rigid" could be useful too. Those tools exist?

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Mário.
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Old 23-04-2003, 09:49 PM   #4
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I don't think there is anything to make the rotate snap to a specific location. If you want precise rotations, just enter values into the channel box. If you want something to rotate a full turn, key once at 0 then key again at 360.
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Old 23-04-2003, 10:09 PM   #5
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Thanks, Darkware.
I'll try it...

Mário.
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