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Old 19-04-2003, 04:23 AM   #1
Kurt
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Default Best way to go about texturing the Dino..

Mike how would you break her down for the best map.. Never tried to map such a complex model before... Any suggestions would be a help..... You have abit more experience than i at lay out..

The pic is just a planar map, so her legs and arms over lap...

Thanks mate...
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Old 19-04-2003, 07:16 AM   #2
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You could probably have the entire length of the body from snout to tail as one map, while the arms and legs mapped seperately.
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Old 24-04-2003, 01:30 PM   #3
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How can I map these numbers to the model and what are the numbers good for?
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Old 24-04-2003, 02:16 PM   #4
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Here's how I approached the mapping of the reindeer in last december's challenge:

http://forum.simplymaya.com/showthre...&threadid=2652
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Old 24-04-2003, 02:53 PM   #5
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Ahh... off course... its in dannys script...

But really - are there any purpose of the number ?
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Old 24-04-2003, 05:55 PM   #6
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just a visual guide to see how the mapping is doing. The goal is to get the number grid as straight as possible.
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Old 24-04-2003, 05:58 PM   #7
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Mike - plz take a look at my VIP project... "CPS-made...."

Im just about texturing... and I reaaally need some of your always good inputs....
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