Well, I am trying to get a simple car mesh with lights, front side. I´ve done the following steps:
1. Create a PolyCube
2. Convert Poly --> to SubDiv
3. SubDiv Surfaces --> Full Crease Edge/Vertex
Is it possbile to set the strength of the crease per hand ?
--> I mean, can I set different values ?
On the images below you can see the strange distortion on the edges from the lights.
How can I avoid that ?
thank you soo much for helping me,