Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 08-06-2003, 05:05 AM   #1
iron_tick
Subscriber
 
iron_tick's Avatar
 
Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
Thanks: 0
Thanked 0 Times in 0 Posts
Default Trim Surface Rebuild

Im having a big problem with rebuilding trim surfaces. Either the object disappears or the hole i cut disappears. can someone point me to a tutorial or give me a pointer?

P.S. the tutorials in the site are great. I love how straight forward they are. Mtmikenly, you rock. thanks for the arm stich tutorial. I am happy to support a site that has such great resources and i hope one day i can contribute such knowledge. More points to the masses....
__________________
<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>

Last edited by iron_tick : 08-06-2003 at 04:53 PM.
iron_tick is offline   Reply With Quote
Old 08-06-2003, 10:10 AM   #2
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

Trimmed surfaces are not something that you can really mess with like that. The only thing I'd ever use trimmed surfaces with, is something that will never be deformed and is set by itself and not patched or stitched into anything else.

Personally, I avoid trimmed surfaces as much as possible, but that's just me.

Thanks!
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 08-06-2003, 10:13 AM   #3
caligraphics
Registered User
 
caligraphics's Avatar
 
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
Thanks: 0
Thanked 0 Times in 0 Posts
Default

no Mike, its not just you .. trims should be avioded as much as possible
__________________
Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
caligraphics is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.