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Old 27-06-2003, 07:15 PM   #1
Emo
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Talking Just a friendly reminder

I found this on some tutorial website about poly's and I thought it'd be a nice way to remember this stuff
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Old 27-06-2003, 08:17 PM   #2
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triangles are good if you are modeling for a game. Game engines love tris.
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Old 27-06-2003, 08:31 PM   #3
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yeah I've noticed that before...

in this game I was playing a while ago, there was a cheat (or a hack) that you can turn the game into wireframe mode and everything was triangles.... (the game was Dungeon Siege)

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Old 27-06-2003, 08:50 PM   #4
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That's because graphics boards pipelines only manage triangle geometry.

I'm talking about "normal" boards, not workstation ones.
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Old 28-06-2003, 06:40 PM   #5
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lol i wouldnt agree with that compleatly, pentagons are quite cool for subdivision, (thats pentagons not 5 sided)
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Old 28-06-2003, 08:32 PM   #6
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Originally posted by drknow
triangles are good if you are modeling for a game. Game engines love tris.
the game engine will triangulate your model no matter how you've constructed it. It's usually a good idea to do it yourself in order to have control over how the edges are turned.
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Old 28-06-2003, 09:40 PM   #7
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Why are five sided faces bad? I've modeled characters that have n faces and they smoothed alright.
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Old 28-06-2003, 09:55 PM   #8
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Actually that is something you don´t want. They might smooth alright (at times) but they won´t deform well at an animation stage.
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