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Old 23-07-2003, 01:45 PM   #1
vertiis
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Default animating a fish

yup... how would u animate a fish? i need to recreate a realistic movement of fish. maybe u know some good tutorials?

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Old 23-07-2003, 01:52 PM   #2
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you can do it procedurally. You could write an expression that could propagate a sin wave through the bones of a fish. That would be very very cool

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Old 23-07-2003, 01:55 PM   #3
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I guess there are several ways. But to keep it simpel I think that using the flow path object function gives decent results. You might want to ad some extra animation to the body of the fish, but even without i seems to work.

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Old 09-08-2003, 04:00 PM   #4
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If you don't need the fish to be very close to the camera, you could just create 2 sets of blendshapes for the fins- one where they are in the shape of a sine wave, the other where the sine wave is opposite how it was before (the troughs are where the crests were) you could just shift between the two, and unless it was inspected closely by the camera no one would be able to tell.
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Old 09-08-2003, 04:29 PM   #5
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Spline ik set to motion path works good.

Little fish test i was playing with a few months back...

http://forum.simplymaya.com/showthre...?threadid=2676
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Old 09-08-2003, 11:44 PM   #6
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Why dont you buy a goldfish and place it next to your monitor while you work?
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Old 10-08-2003, 01:27 AM   #7
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There is a tutorial called "animating with flow" or something that produces ok results
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