Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 08-08-2003, 05:14 AM   #1
blindingshadoW
Registered User
 
blindingshadoW's Avatar
 
Join Date: Jun 2003
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
Unhappy Dinner table

Im modeling a dinner table with nurbs and im having trouble with the fork. COuld someone tell me a good method to use? Even if it means starting the fork over from scratch.
blindingshadoW is offline   Reply With Quote
Old 08-08-2003, 05:23 AM   #2
blindingshadoW
Registered User
 
blindingshadoW's Avatar
 
Join Date: Jun 2003
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
Default

here's a render of it
Attached Thumbnails
 
blindingshadoW is offline   Reply With Quote
Old 08-08-2003, 05:28 AM   #3
blindingshadoW
Registered User
 
blindingshadoW's Avatar
 
Join Date: Jun 2003
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
Default

i'm having trouble making the prongs
Attached Thumbnails
 
blindingshadoW is offline   Reply With Quote
Old 08-08-2003, 05:55 AM   #4
blindingshadoW
Registered User
 
blindingshadoW's Avatar
 
Join Date: Jun 2003
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
Default


Last edited by blindingshadoW : 08-08-2003 at 06:30 AM.
blindingshadoW is offline   Reply With Quote
Old 08-08-2003, 06:31 AM   #5
blindingshadoW
Registered User
 
blindingshadoW's Avatar
 
Join Date: Jun 2003
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
Default

new improved version!
Attached Thumbnails
 
blindingshadoW is offline   Reply With Quote
Old 08-08-2003, 07:40 PM   #6
Alan
Moderator
 
Alan's Avatar
 
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
Thanks: 0
Thanked 5 Times in 5 Posts
Default

use polys and get the four prongs as faces at the end of the fork and then just extrude them. Should be simple enough. You're using nurbs at the moment yes?
__________________
Technical Director - Framestore

Currently working on: Your Highness

IMDB
Alan is offline   Reply With Quote
Old 08-08-2003, 07:56 PM   #7
Alan
Moderator
 
Alan's Avatar
 
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
Thanks: 0
Thanked 5 Times in 5 Posts
Default

here's what I mean, this took 5 mins to make
Attached Thumbnails
 
__________________
Technical Director - Framestore

Currently working on: Your Highness

IMDB
Alan is offline   Reply With Quote
Old 08-08-2003, 08:33 PM   #8
[icarus_uk]
Registered User
 
[icarus_uk]'s Avatar
 
Join Date: Mar 2003
Location: Too near the sun
Posts: 501
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Convert to subs as well to make it more smoooooth.
__________________
[icarus_uk] is offline   Reply With Quote
Old 08-08-2003, 11:24 PM   #9
blindingshadoW
Registered User
 
blindingshadoW's Avatar
 
Join Date: Jun 2003
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I converted it to polys and deleted some faces, but now how do i make the prongs surface?
Attached Thumbnails
 
blindingshadoW is offline   Reply With Quote
Old 09-08-2003, 02:09 AM   #10
Witchy
Subscriber
 
Witchy's Avatar
 
Join Date: Feb 2003
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Well you could use the append to poly tool to fill in that gap on the left of the fork (right as you look at it, then use the split poly tool to divide the front face of the fork to give you places to extrude the tines from, unless you think it might be easier to just start again (which it probably would be).
Witchy is offline   Reply With Quote
Old 09-08-2003, 03:26 AM   #11
blindingshadoW
Registered User
 
blindingshadoW's Avatar
 
Join Date: Jun 2003
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
Thumbs up

I used the append poly tool to make the surfaces and extruded the faces then i just lofted the edges where there were gaps. It does look like a fork now but still could use a lot of work.

thanks everyone for input and suggestions. It helped much.:bgreen:
Attached Thumbnails
 
blindingshadoW is offline   Reply With Quote
Old 09-08-2003, 06:04 AM   #12
Vectorman
Subscriber
 
Vectorman's Avatar
 
Join Date: Apr 2003
Location: Framingham, MA United States
Posts: 1,112
Thanks: 0
Thanked 3 Times in 3 Posts
Default

Hey phil i hope ya keep workin on this, and lets see a render and a try at some textures?
__________________

"When you are born, you have a resposiblilty to program you're own mind, if you do not accept this responsiblilty, then the world will do it for you"
Aol Instant messenger: mrcoolbp2
Vectorman is offline   Reply With Quote
Old 10-08-2003, 03:18 AM   #13
blindingshadoW
Registered User
 
blindingshadoW's Avatar
 
Join Date: Jun 2003
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Heres a render whit some textures. I have yet to texture and the table and plate and I still have some modeling left to do. C&C is welcome.
Attached Thumbnails
 
blindingshadoW is offline   Reply With Quote
Old 29-08-2003, 03:18 AM   #14
blindingshadoW
Registered User
 
blindingshadoW's Avatar
 
Join Date: Jun 2003
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
Default

here is a new render, but its still not coming out how i want it to.
Attached Thumbnails
 
blindingshadoW is offline   Reply With Quote
Old 29-08-2003, 06:25 AM   #15
Vectorman
Subscriber
 
Vectorman's Avatar
 
Join Date: Apr 2003
Location: Framingham, MA United States
Posts: 1,112
Thanks: 0
Thanked 3 Times in 3 Posts
Default

Looking great phil! Keep at it man you're learning (*HINT*find a higher resolution texture for that table)
__________________

"When you are born, you have a resposiblilty to program you're own mind, if you do not accept this responsiblilty, then the world will do it for you"
Aol Instant messenger: mrcoolbp2
Vectorman is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
glass se7enhedd Lighting & Rendering 18 10-12-2010 02:27 AM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.