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Old 16-08-2003, 02:12 AM   #1
d902uga
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Default newbie query

I have just succeeded to make Maya 5 work and I know nothing about so I started learning from square 1. I've read in many sites that Maya isn't easy but so was the case when I started out with Rhino. I did export a Rhino object into Maya but it showed upside down.
So the 1st question is: How to make a cake slice solid pulled away from a cylinder?
Tnx
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Old 16-08-2003, 04:05 AM   #2
mtmckinley
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different programs have different ways of calculating the XYZ directions, so models can be rotated weird when importing into different aps.

As for making a slice in a cylinder like that, you can use the Cut Faces tool to make two horizontal cuts, select those faces and Edit Polygons > Extract to seperate them from the model.

Then you can use the Append to polygon tool to fill in the top and bottom faces.
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Old 16-08-2003, 08:29 AM   #3
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Just to make sure I was understood;
This is what I'm after
Tnx for kind reply
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Old 16-08-2003, 09:57 AM   #4
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press f1 and learn how to use:
1 the bevel tool
2 loft/extrude
3 planar
4 project curve on surface
5 trim surface

-----------------------------------------------------
TROGDOOOR!
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