Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-09-2003 , 11:28 PM
iron_tick's Avatar
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Join Date: Sep 2002
Location: Chicagoland USA
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Nurbs Tensellation control

I have a scene with multiple NURBS object on it. There are a lot of them and i need to change tensellation on all of them. is there a way i can group them to make them all follow the same tensellation so i dont have to go through the same process 50 times per model?


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And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

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# 2 05-09-2003 , 01:04 AM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Select them all, Window > General Editors > Attribute Spreadsheet.

This window lets you make a change to multiple objects at once.

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