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Old 25-09-2003, 11:30 PM   #1
Kozmonut
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Default needed help on simple model shape

hello - i'm trying to model a pedestal sort of object: i made a path in photoshop, imported the curve into maya, duplicated it and scaled it down some and lofted the 2 curves. i now need a surface to cover the top and bottom....how do i do that? and also, how might i be able to create some smooth rounded edges?

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Old 26-09-2003, 12:00 AM   #2
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Well if you just want it flat on top, then you could select the top curve and use the planar tool. That would create a flat top, but with hard edges though.
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Old 26-09-2003, 12:56 AM   #3
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Try this tutorial. It' simple and will probably give you the ability to use the tools necessary to complete your pedastool. Hope this helps; http://www.highend3d.com/maya/tutorials/kevin2/
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Old 26-09-2003, 12:57 AM   #4
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In addition to icarus' comment you can use the round tool to round off the edges.
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Old 26-09-2003, 03:01 AM   #5
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Or you could create on both ends another isoparm and snap them to the middle.

This should help you avoid planar related problems in the future.
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