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Old 06-10-2003, 01:50 AM   #1
R-Tillery
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Default Light ray Question

Is it possible to have a light to come through a window, hit one wall and to reflect to another wall? (Like bounce off one to another) if so could some one shine a light on this subject (no pun intended) I’d be grateful.
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Old 06-10-2003, 01:52 AM   #2
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3D light doesn't necessarily react the same as in real world. The best way to get the look you want is to probably have multiple lights.
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Old 06-10-2003, 02:03 AM   #3
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Mental Ray's Final Gather does this. I'm not sure but at least in some renderers the Global Illumination function does this too.
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Old 06-10-2003, 02:04 AM   #4
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Cool thanks,,, thought I had to do it that way.
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