Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Batman by Jason Edwards
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 23-10-2003, 03:39 PM   #1
Grayth's Avatar
Join Date: Oct 2003
Location: Brantford Ontario Canada
Posts: 43
Thanks: 0
Thanked 0 Times in 0 Posts
Default 3 Newb Questions Thanks

Hey Everyone,

Ok I'm a 3dmax user making the transition to maya. I've followed a few of the freebie tuts and have a couple questions.

1. I created and saved a layout for a front and side view for obvious use in rotoscoping objects from image planes. I want to set up a hotkey for this but I can't seem to find my layout in the hotkey editor. Why?

2. In setting up image planes I checked out the dragon tutorial and have noticed that I could also set up image planes through the viewport camera atribute editor. My question is I like the polygon plane method as you can use layers. But the image plane doesn't match the bitmap and so when I scal the object I get stretching. In max there was a script called rotoscript that would create a image plane the same size of the bitmap so that the proportions are correct, how do I do this in Maya?

3. This may seem crazy, but I cant find in the edit polygon menu or found a way yet to bevel edges. Example I want to create a cube but not use the smooth option and create a nice cude or any mechanical surface with rounded edges. Ideas?

Thanks alot and may I just say I'm blown away by what Maya can do as a complete package it makes me feel like in comparison to 3dsmax like I was playing with legos.

Grayth is offline   Reply With Quote
Old 23-10-2003, 07:25 PM   #2
Registered User
doodle's Avatar
Join Date: Nov 2002
Location: London
Posts: 1,292
Thanks: 0
Thanked 0 Times in 0 Posts

3) Edit Polygons > Bevel
Yeah, but no but yeah but no....
doodle is offline   Reply With Quote
Old 23-10-2003, 08:14 PM   #3
iron_tick's Avatar
Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
Thanks: 0
Thanked 0 Times in 0 Posts

welcome, Let me be the first to welcome you as a new maya user if no one has already. I can try to help by providing what i know about maya and max since i was also a max user many moons ago.

1) You can make a hot key for the 4 panel view by going to the menu Window>setting and pref>hotkeys there you select catagory>windows and to the right of that select four panel view and to the right of that select a hotkey.

2)what i do here is before importing my image plane into maya i use photoshop to make my image a 1:1 ratio (3x3, on) then when i import it doesnt distort. If you look on you might find a script to do this in maya. Note: with maya, you dont need plugins to do most of the things you need as oppsoed to max. Maya has its own programing language, so you can write your scripts to do just about anything you want or download someone elses script.

3)you can find the edit poly window in the modelling menu. make sure your in the modelling menu in the upper left part of your screen.
<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

iron_tick is offline   Reply With Quote
Old 25-10-2003, 09:02 PM   #4
Registered User
Jayray's Avatar
Join Date: Oct 2003
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts

I'm new to maya and this web site and I was woundering how to get points for the training videos I would Just like to know how so I can learn
Jayray is offline   Reply With Quote
Old 25-10-2003, 10:26 PM   #5
The Maya Mountain
mtmckinley's Avatar
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
The Maya Toolbelt
mtmckinley is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.