I'm just starting out work on an animation, using (among others) the character attached.
I want to keep the style as close as possible to that of the original design, but am having trouble getting this to happen in Maya. I've been experimenting with cel shading but am not sure how successful i'm being in getting the style I want.
I'll attach a video of what I've done so far below, and would appreciate it if anyone could offer some advice on how it could be improved. Ignore the crazy eyebrow movement, and the mouth (although I have been contemplating just using an animated texture for the mouth - any comments on this?).