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Old 31-10-2003, 07:11 PM   #1
dligocki
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Default Mental Ray and Glow Effect


Does anyone know how to make the glow effect on a shader work with MR? Does mental ray even support this effect. I.E. I have a model with some faces that I have applied a glow effect
to. It shows up fine in Maya Software render but in MR it only shows the material color on the faces not the glow. Any help or suggestions would be appreciated.

thanks
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Old 31-10-2003, 09:44 PM   #2
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MR does not support Glow effects. though, an alternative is to program mental ray to glow for you. that is a hard one though.
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Old 02-11-2003, 04:09 PM   #3
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you can use contour shaders in the MR customr shaders to achieve this
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Old 02-11-2003, 11:00 PM   #4
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roach, you know of any links on how to do that?
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Old 03-11-2003, 05:14 PM   #5
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I have attached a small pdf on this. I really hope it helps.

Last edited by roach105 : 03-11-2003 at 06:23 PM.
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Old 03-11-2003, 06:15 PM   #6
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thats a Bad pdf roach. can you check it please.
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Old 03-11-2003, 06:21 PM   #7
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thanks for the PDF! It asks me to use login. Any ideas?
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Old 03-11-2003, 06:23 PM   #8
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working on it.
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Old 03-11-2003, 06:25 PM   #9
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thanks. Ill be watching for an update
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Old 03-11-2003, 06:25 PM   #10
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try this
Attached Files
File Type: zip mrglow2.zip (98.6 KB, 280 views)
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Old 03-11-2003, 06:27 PM   #11
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that works! Thank you!
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Old 04-11-2003, 05:42 AM   #12
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this is the best result i've gotten for glow with MR maya. Its actually a comp of MR for the scene and maya software for the lightning and glow effect. there are many possibilities with the comp technique. IMHO i dont like the toon shader glow. I cant get it to look real.
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Old 04-11-2003, 12:24 PM   #13
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looks good man. comp sometimes just work the best. The procedure I posted was faking glows not the best choice.
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Old 04-11-2003, 03:00 PM   #14
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oh
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Old 13-11-2003, 06:56 PM   #15
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That looks really good, how did you comp the two together?
Did you just render out the glow as tga's with all other geometry hidden?
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