Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 01-11-2003, 10:38 AM   #1
PilotLtKettch
Registered User
 
PilotLtKettch's Avatar
 
Join Date: Feb 2003
Posts: 151
Thanks: 0
Thanked 0 Times in 0 Posts
Default walk help

hi, I'm animating my t. rex, and I'm using the technique demonstrated in the Maya character animation book, group the ik handles in the feet to add controls and then have the position of the pelvis equal the average of the location of these the two feet groups. but, as I've been animating, I find that this method often has really jerky movements, and the pelvis often just stops. is there a way to get around this? or is there a better way to set up my character and animate him? if anyone can tell me or direct me to some tutorials, I'd appreiciate it. thanks in advance
PilotLtKettch is offline   Reply With Quote
Old 01-11-2003, 05:10 PM   #2
theaps
Registered User
 
Join Date: Oct 2003
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
Default

http://www.highend3d.com/maya/tutori...ongputer/bone/

Try looking at this tutorial, its for a dragon but I think it might help you out. Also if you look at Jurassic Park or the dinosaur show on discovery channel you will notice that the t-rex's spine will move the upper torso from side to side, he also leans forward considerably when he walks. I would use a spline IK solution from the root joint up and a IK solution for the head. You get some really great movement with that solution. A book called Inspired 3d character setup has a great rig for that. It also has a great solution for the pelvis movement by using expressions. If you live in the US go to borders with a pen and paper and look at that book for some ideas regarding your T-Rex and or maybe the tut will help. Let me know if that helped out, and if you can help me out in thread Rigging a Gun holster it would be appreciated.
theaps is offline   Reply With Quote
Old 05-11-2003, 08:49 PM   #3
PilotLtKettch
Registered User
 
PilotLtKettch's Avatar
 
Join Date: Feb 2003
Posts: 151
Thanks: 0
Thanked 0 Times in 0 Posts
Default

wel, here's my attempt, comment and critique please, thanks in advance
http://pilotltkettch.250free.com/stalk.avi
he's supposed to be stalking prey
PilotLtKettch is offline   Reply With Quote
Old 06-11-2003, 01:32 AM   #4
theaps
Registered User
 
Join Date: Oct 2003
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
Default

great looking T-Rex, here go my comments.

1. Step - Stop - Step, seems to robotic. Have it more fluid, less of a pause between first step and second.

2. Have the head start to rotate with the first step.

3. The leg goes into the body, you might have to solve that by some weight adjustments or maybe by deformer.

4. Have the tail swing out more. I love how it starts to swing out but then I feel like "Man why didn't it keep on going."

5. Have it go a little faster and add an extra step.

6. Where is focal point for the dinasour? Where is its prey? Make sure to have that in mind when animating the head.

I hope this helps
theaps is offline   Reply With Quote
Old 06-11-2003, 04:34 PM   #5
Kurt
Registered User
 
Kurt's Avatar
 
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,284
Thanks: 0
Thanked 64 Times in 64 Posts
Default

Once i get online at home i can help you out.=)
__________________
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

http://kurtboutilier.cgsociety.org/
Kurt is online now   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.