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Old 11-12-2003, 03:31 PM   #1
caligraphics
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Default Fur's and UV's

Hi ..

Anyone have some good pointers how to make UV maps for Poly objects thats gonna have Fur in a way that you ensure the UVs are not rotated.. Since Rotated UVs = rotated Fur direction..




Kindly

Carsten
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Carsten Lind
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