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Old 31-12-2003, 09:38 PM   #1
tommy3d
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Unhappy Flickering shadows in animation

Created a short test animation and used the maya 5 software renderer using Depth map shadows. Does anyone know of a way to reduce the flickering of shadows in an animation. Used 512 resolution for shadows. Does it need to be a higher res 1024? Antialiasing was at its highest and I used no multi-pixel filtering. Thanks
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Old 01-01-2004, 01:17 AM   #2
ragecgi
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When using shadow depth maps:

To get the best quality when "Use Dmap Auto Focus" is turned on, make sure the large floors do not cast shadows.
When large floors cast shadows, the region for the shadow map covers a much larger area so the shadow map precision is lower for the areas of attention and may shift over an animation.

Try turning off "Use Dmap Auto Focus" and determine the constant angle of focus for the light that works throughout the entire animation
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Old 04-01-2004, 10:32 AM   #3
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Yep .... BTW nice bee
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