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Old 11-01-2004, 01:47 PM   #1
revenant
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Default root rotation axes ???

yoho

i got some probs with rotation direction of my jointchains.
i want all the joints 2 "look" in the some rotation direction but even i creat a new jointchain laying in the same direction on the grid some joint got another direction as the other so is x @ the y position n y @ x position ... i dont want 2 reroot all the joints in my skeleton myself so is there an option 2 do this?

not a big prob, i just want 2 clean up my workspace as good as i can =/

thx
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Old 11-01-2004, 04:13 PM   #2
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In component mode, use the miscellaneous selection mask, which lets you choose the local rotation axis and rotate it like you want.
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Old 11-01-2004, 08:51 PM   #3
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You can also use Skeleton > Orient Joint to quickly adjust the axis orientation on your entire joint hierarchy. You'll probably still need to manually adjust individual joint local rotation axes to get exactly what you want using the steps Mike mentioned.
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Old 12-01-2004, 09:01 AM   #4
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thx thx thx =)
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