Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Batman by Jason Edwards
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 16-01-2004, 12:33 AM   #1
Registered User
PilotLtKettch's Avatar
Join Date: Feb 2003
Posts: 151
Thanks: 0
Thanked 0 Times in 0 Posts
Default re-rigging question

hi, I've setup my character with just a basic skeleton, but now, after the fact, I've decided to go back and create a real skeleton and muscles and whatnot, but I really like the animation I've already done, is there a way to transfer this stuff to the scenes I've already animated? thanks in advance
PilotLtKettch is offline   Reply With Quote
Old 16-01-2004, 01:18 AM   #2
Registered User
dannyngan's Avatar
Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
Thanks: 0
Thanked 1 Time in 1 Post

There are ways of reconnecting animation curves from one object to another, but, if the hierarchy has changed, then the results may not look the same. You could also setup the basic skeleton to drive the new skeleton, but then you'd essentially have duplicate rigs. Your best bet would be to just re-animate the new rig.
Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
dannyngan is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.