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Old 18-01-2004, 12:01 AM   #1
Sir-Avalon
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ok, just wanted some comments on this...
This is a girl for an upcomming animation... Just wanted to start a thread to post some updates for u to see!
I'm still dealing with the hair part...so this is painted on this image... Well, i'll keep on working!

A higher res file of the one below...

1024 - Girl Pic
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Old 18-01-2004, 12:02 AM   #2
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Wire and shaded...
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Old 18-01-2004, 12:25 AM   #3
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Very nice!

Cool to see your improvement from your previous posts. Looking forward to seeing some animation.

The only improvements I might can think of is a bit more light and/or a scene to put her and the lighting into context.
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Old 18-01-2004, 12:35 AM   #4
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Amazing. Checked out your site and your progress has been spectacular.
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Old 18-01-2004, 04:46 AM   #5
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Looks wonderful. All really good. Hair is always a pain to get right.

Its fine the way it is.. only thing even see to make a comment on though is.. maybe a little more variation in the color on the face. Its not really noticeable at all though. 2 on the abdomen, from just below the belly button up I would have swooped in a little more slightly.. but that’s more personal taste maybe.

Great work on the pants !! there hot.. I like your since of the folds, and hugging to the body on them. and you always have some good work in the chest area..
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Old 18-01-2004, 06:47 PM   #6
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The talent here now is getting extreme. Nice stuff Sir-Avalon!
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Old 18-01-2004, 11:17 PM   #7
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really nice bro!

was wondering how long a render takes with that stagering polycount. i dono how many people could pic the difference if you showed them that and one of half the poly count.

This coment is only relevent if your animation starts creating a heavy scene file. Id like to see it befor december.

again really nice!

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Old 19-01-2004, 12:28 AM   #8
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Poly count looks good to me for the smoothed version.
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Old 19-01-2004, 01:08 AM   #9
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NICE!!,...
very clean...
keep it up!!
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Old 19-01-2004, 09:02 AM   #10
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First, thank you all for the nice comments!
Well, the the rendering time for the smoothed is about 20-30 sec... So it's not that time consuming! As for the base mesh, there is 7k with faces, attaching some wire images!
Everything will be done in maya except for the animation wich will be done in Motionbuilder, just because they show the everything in realtime!
I'm currently working on weighting the head...

Take care everyone!
/Av
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Old 19-01-2004, 09:04 AM   #11
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Some head screen shots!
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Old 19-01-2004, 03:35 PM   #12
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let me say: WOW!!!!!

nice work. I luv the clothing, the wrinkles and everything.

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Old 19-01-2004, 05:12 PM   #13
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Yeah, it's real nice
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Old 19-01-2004, 06:11 PM   #14
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I'm curious about why u have so many bones in her face. Is that for certain facial animations? Why not just blend shapes?
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Old 19-01-2004, 06:24 PM   #15
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Nice rig. Do you use bones rather than blendshape or a combination of the two?
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