Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 15-09-2016 , 01:53 AM
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Maya 2016 SP1 in-between target curve

Ok, So I just figured out how to use In-between targets for blendshapes. I was wondering if there is an animation curve somewhere to adjust how the in-between target animates off? Like the one I see in 2016 Ext 2?



Thanks.

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