Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 19-12-2004 , 01:05 PM
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Added some bulk to the body.

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# 17 19-12-2004 , 02:23 PM
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looks pretty good.

The texture also looks quite fine for a 'quick and rough' solution.

Stretching the neck out seems a bit odd for the stance of the horse. Are you doing that because it might animate better? Just curious.

The cheekbone is a bit square.

Progressing very nicely user added image


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# 18 19-12-2004 , 03:15 PM
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Looking good :tup: No crits from me.


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# 19 19-12-2004 , 07:51 PM
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ereitz
The stretched pose makes it easier to get a clean texture map, and hopefully nice animation.

# 20 19-12-2004 , 07:55 PM
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Lovely work, don't think I can add much more!

Mat.

# 21 20-12-2004 , 03:00 PM
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looks good - only crit i have is it looks a little like a donkey - i dont know if the legs are a bit short or if its my eyes that are crap.

# 22 20-12-2004 , 05:40 PM
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Hey Garry

Yeah looks good, I agree about the legs, but you have reference so maybe its the angle or lens...

_J

# 23 21-12-2004 , 06:20 AM
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deathwish

mmmm a Donkey hahahaha.
I think I'll model one of those nextuser added image .

Seriously,,,If I can be....hahahaha.... the legs are in proportion to the body.

Iv'e started on the final texturing.
Still have to modify the head area, and I want to have 4 different socks on the legs. So a bit more Painting before I rig it for animation.
Mane and Tail still to be added.

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Last edited by Garry1953; 21-12-2004 at 06:34 AM.
# 24 21-12-2004 , 06:26 AM
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# 25 21-12-2004 , 09:55 AM
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I think there is some problem with the propotion too, as was said maybe the lenses distort the body.

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weld some pixels !!!
# 26 21-12-2004 , 10:17 AM
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Front view is badly distorted.
Just Look at the Head in Proprtion to the body........... Long neck like a Giraffe,,,Monster sized head in proportion to body. hahahaha
But the proportions are correct to scale.

Simply a bad pose for viewing the model.... But good for modelling, texturing and adding bones.
Once I have it rigged I'll render a more realistic pic.

# 27 23-12-2004 , 06:52 AM
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hello garry,

I can't see anything wrong with your model, brilliant job. I cant wait to see the finished product. Take it easy,

Mat.

# 28 27-12-2004 , 11:04 AM
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Repainted the head and legs.
Added the tail & Mane.
Used PaintFX to add a bit of grass to the scene.
Added Bones (Animates OK).
I'll call it finished for the time being.

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# 29 27-12-2004 , 02:17 PM
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Maybe add some specularity to the eyes because right now it looks like he has no eyes.


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# 30 27-12-2004 , 03:08 PM
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If any one is interested I can get good textur maps of horses.
I have tons of horse info. I have collected lots of things and have many hirez digital images of them.
Just email me and I will get back to ya. user added image


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