Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 14-07-2008 , 12:05 PM
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Rendering in layers... again

too many polygon shapes....and they all need to cast shadows...

currently i'm aware that rendering in layers is the best thing you could do as it helps a lot in post....

but from what i understand you should have a layer for each mesh (or some meshes that should get the same lighting treatment and dont interfere with each other)

and then for each layer you need to render out everything like occlusion, diffuse, specular etc

then some objects recieve shadows, have reflections, and refractions...

now a while ago i asked how to keep the shadows on a rendered layer and the answer was to put the object into the layer and turn its renderStats->PrimaryVisible to off

worked great... but only when i had a few objects that needed to cast a shadow onto the main subject of the layer...

if i have 60 objects all independant of each other all casting a shadow or in a reflection then that would mean i would have to click each individual object and scroll down to renderStats->PrimaryVisible and click it... now that's gonna be one heck of a task...esp since you cant mass click render stats for all of them at once or do it for a group object

is there a fast way to set up the render layers so you get all the occlusion, diffuse, specular, shadows, etc for each object?




that's a "Ch" pronounced as a "K"

Computer skills I should have:
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# 2 14-07-2008 , 03:20 PM
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attribute editor.., look in help files its easy.., dont have maya open so i cant be sure but i think

window/general editors/ attribute editor


take it easy and life will be easy
# 3 14-07-2008 , 04:13 PM
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Attribute Spread Sheet...

forgot that handy thing existed!

thanks merik user added image




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 4 14-07-2008 , 07:58 PM
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The best way in the Render Layer Menu would be to add your objects AND the lights to a render later, then right-click on the render layer and add the SHADOW pass preset.

There ya gouser added image

PS: I explain the whole process and more in this new updated video tutorial for everyoneuser added image
RENDER LAYERS VIDEO TUTORIAL


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 5 15-07-2008 , 09:35 AM
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i hope so.., i just brought it.., LOL.., im sure its great or i wouldnt have dished out the $$$

theres a few things about it that im a little in the dark about so im sure you will shine some light on that user added image


take it easy and life will be easy
# 6 15-07-2008 , 08:55 PM
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If you still have any questions, feel free to askuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 7 16-07-2008 , 07:30 AM
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thanks.., i meant about render layers not the tuts user added image they are great.., ill mail you if i get lost but so far very good user added image


take it easy and life will be easy
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