This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I am making a project of hands with joints touching a piano. I do not know I eat to make my robotic hands if to put into motion together with the joints. I was wanting to grudar the joints with the hands, so that both put into motion together.
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