Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 12-02-2004 , 05:28 AM
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My schools Library

Im currently doing an internship where I am to recreate the campus. I am just about finished with my first building. I was to create the library first.

so here it is.

*Image removed due to oversized. Please read sticky thread on image sizes*

# 2 12-02-2004 , 12:29 PM
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Very good but the viewing point is not an interesting one - make it a 2 point perspective so that we can see the details of the walls and windows.

The glass shader looks like aluminum - is it ?

post more please


Nir Sullam
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# 3 12-02-2004 , 12:34 PM
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the shader for the glass dose look like aluminum. shave it.. nice but I'm with Nirsul I would like to see a difrent view.

# 4 12-02-2004 , 04:41 PM
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the shader is not quite working right at the moment since there isnt a sceen. most of what you see that is giving the aluminum look is some reflection from the ground and its transparent so you see the inside which is also grey at the moment.

i hope this is a the view you were wanting if not ill just make another render =).

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# 5 12-02-2004 , 09:58 PM
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Nice, it's coming along keep at it.



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# 6 13-02-2004 , 01:37 AM
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thats good. thanks. Looks good from there for what you have. I'm not sure what the requiremnts for this it. but me personaly I would start working it in like a composit or add some tree's around it. Also could we get a closer shot of like the intreance ?

# 7 13-02-2004 , 03:32 PM
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i made a few trees so far i agree that the landscape needs more but for now i was told to just create the building.
ill get the entrance render when I can get to my files again

# 8 17-02-2004 , 10:33 AM
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Much better - I would also change the viewer height to a human scale - there is no need to exceed it unless you have something special to show on the roof - in this case you don't .

to make the renders more fun - leave the trees for the end as they will have their share in render times but add the road, pavements, maybe a hydrant or a stop sign - as long as they are cheap .

I also do architecutrals in Maya so this interests me

visit my pages to see some.


NIR user added image


Nir Sullam
Architectural Visualizations Page: www.orvatsel.com/index2.html
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# 9 18-02-2004 , 05:47 AM
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this is my first time doing buildings and im liking it alot. I have some firehydrants and garbage cans all ready to go just havnt put them in the scene yet.

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# 10 18-02-2004 , 05:49 AM
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here is also a pic of a firehydrant

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# 11 18-02-2004 , 03:30 PM
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Nice. I like the trash can/butt can. But the firehydrant looks like it needs to be smoothed out in certian areas. user added image


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# 12 18-02-2004 , 03:41 PM
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are these billboard images or actual 3D models - they look like images.

if they are - try to model them - much more fun (you can see a hydrant I made in my website)

nir


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# 13 19-02-2004 , 04:03 PM
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I modled them

# 14 20-02-2004 , 03:04 PM
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Dfinitely looks rendered to me. Other reasons and the edges say "render" also.

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