Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 09-09-2002 , 10:56 PM
Jim's Avatar
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Join Date: Jun 2002
Location: Adelaide Australia
Posts: 201

animate pivot points????????

Hi all,

Maybe one for Dimitris!!!!!!!!

I have a bird character that I wish to be able to animate the pivot point on the 'Top' node of the hierachy (bird group node). I would like the bird (Whole group node) to be able to pivot off either one of its legs (spin like an iceskater) and be able to animate the pivot point between the two legs.

Any ideas, please

Will upload fininshed rig soon for all to play with.

re Jim


Mayan elder......only in years.....
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