Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-09-2005 , 03:58 PM
danotronXX's Avatar
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reflections

how do u make a material reflective

# 2 02-09-2005 , 04:12 PM
sspikedudley's Avatar
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use a blinn or phong and bump up the reflectivity tab

# 3 02-09-2005 , 04:54 PM
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after much research it comes down to that simple, thanks man

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