Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 20-08-2006 , 08:15 AM
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Villain (Maya - Zbrush)

hey Guys

After learning some good ol Z basics Ive churned this out

I did this just over a week ago in Z brush from a good lo res base mesh I did in Maya, I'll be using it to create a few more weird and wonderful dudes for my personal project.

Cheers for now

Jay

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# 2 20-08-2006 , 08:32 AM
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very good jay ...i like it ...cant wait to see progress on this ...

# 3 20-08-2006 , 10:39 AM
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Nice going Jay

Just got Z Brush myself, so going through the basics so far.

# 4 20-08-2006 , 11:25 AM
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hey Guys thanks

gster: Yeah good stuff, Im loving it so far, I recommend buying Glen Southerns Get into Z brush dvd. It goes through everything!!

Will update soon

Jay

# 5 20-08-2006 , 11:41 AM
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Nice i be playing around wiht Z brush soon as well.. great stuff


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 6 20-08-2006 , 12:03 PM
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Originally posted by Jay
hey Guys thanks

gster: Yeah good stuff, Im loving it so far, I recommend buying Glen Southerns Get into Z brush dvd. It goes through everything!!

Will update soon

Jay

Cheers Man i'll have a look into that.

I've been doing the free stuff of his from other sites, its resisting the temptation to run before I can walk that i'm having problems controling!!

# 7 20-08-2006 , 12:54 PM
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Cheers Kurt

It wil add that extra bit of magic to the tutes Im sure, and your own personal work too.

gster: Yeah, dont run before you can walk, I have a guy at work who does that sometimes, I have to reign him in and spoil his fun. Its worth doing properly though, other wise you can trip up later.

Cheers
Jay

# 8 21-08-2006 , 12:07 AM
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Originally posted by gster123
Nice going Jay

Just got Z Brush myself, so going through the basics so far.

same


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# 9 21-08-2006 , 06:04 AM
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looks cool, I saw some of the new features in zbrush where they did this armor by cutting a piece of the character off and adding depth. It was amazing. I tried zbrush a little at school and mannnn the interface is wierd especially coming from maya.

I was thinking, you should take some of your old models and adding zbrush stuff to it too. I'd love to see how they all look with the zbrush touch. user added image

# 10 21-08-2006 , 06:11 AM
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Thanks guys

Anhslaught: heh Im going to mate, dont worry, I've just been waiting patiently to do it

Jay

# 11 21-08-2006 , 07:53 AM
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Update

Just adding bits here and there before hitting Projection Master

Jay

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# 12 21-08-2006 , 08:02 AM
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Jay,

Do you have a link to the DVD by Glen Southern? Is the the Kurv Studios one with the beasty on the front?

Cheers

Steve

# 13 21-08-2006 , 01:28 PM
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# 14 21-08-2006 , 05:58 PM
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Still tweaking...

_Jay

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# 15 21-08-2006 , 08:23 PM
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dude stop!!!

i thinks it looked much better without all the veins and the skinny cheeks
but i like the more pronounced frowns (between eye brows)
i seee it a lt on zbcentral some ppl get carried away

fair enough if ur following a tut but me personaly i like it before
still good work

i do that too (bring in base from maya) as its quite hard to build from scratch in zb

im in the progress of learnin zb myself an i can see that this hs taken some effort
well done


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
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