Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 18-03-2005 , 11:05 PM
bubbleme80's Avatar
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Join Date: Mar 2005
Posts: 126

Polygon shapes.

In tutorial on cartoon dog, he said ,

"try not to have triangles, and definately stay away from five sided"

I see that when i have non-quads, changing to sub-d makes it kinda funkey looking..

But what is actual problem caused by having non-quads? does it eat up a lot of memory? cause weirdness in animating?

what is the reason that i should not have five sided polys or triangle polys?

Thank you guys, I really really think this website is the most helpful place i have found.

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