Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 09-01-2007 , 12:57 PM
Forlax's Avatar
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Join Date: Aug 2003
Location: Middlesbrough, UK
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Breaking/fragmentation of meshes

What is the best method of fragmenting an object. For example, a glass breaking after being dropped on the floor. Or spaceship exploding.


Thanks,

Forlax.

I used to be indecisive, but now I'm not so sure.

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# 2 09-01-2007 , 01:14 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Blastcode is probably the best, theres a free trial of in if you google balastcode for maya.

If not you can use the "shatter" effects found in the dynamics menu set.

Cheers


"No pressure, no diamonds" Thomas Carlyle
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