Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 18-11-2016 , 08:49 PM
Registered User
Join Date: Nov 2016
Posts: 1

FACE mocap retargeting

Hi,can you give me some advise ,how i can apply 3d face mocap points to rig controls? how faceware or cubicmoution doing that with 2d capture, i mean how the have 3d points from one camera and applying that to rig?


Last edited by resister; 18-11-2016 at 08:56 PM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads