This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
for such things there is at highend3d a toolset called Davveys and its in different variations there. door, gear, belt, whatever generator. never tried that but think its worth a look.
I mean with geom- Geometry! You don´t know that shortname?
I was interisted in the various ways of modeling complex material. I found out that there are a few ways.
Everybody of us learn 3D in different ways and also in different kinds of succeed!
Whats your way to model a Gear with 73 teeth? Marlon...
i have no idea how you would complete that maybe just make a flat circle thing and then extrude out the gears. but the way i would start is find a really big hammer!
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