Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 19-01-2008 , 12:27 AM
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Join Date: Jan 2008
Location: France
Posts: 1

Meline Shortfilm - Production Blog! :o)

Hey everyone, user added image

For my first post ever here, yeeeh!, I wanted to tell you that Virginie GOYONS & Sebastien LABAN (me) are working a new CG Shortfilm pre-called "Meline" . user added image
I just want to let you know, that there's a production blog opened here, that has been visited more that 100.000 times as from this week :
https://forums.cgsociety.org/showthre...?f=43&t=400888

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I'm hoping you'll find some interest in it. So I would looove to know what you guys think! user added image



Best Regards,
Sebastien LABAN
www.sebastien-laban.com


Last edited by ssbastienn; 19-01-2008 at 12:52 AM.
# 2 19-01-2008 , 01:00 AM
t1ck135's Avatar
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Join Date: May 2004
Location: UK
Posts: 1,991
Hi Sebastien and Virginie,

I was following your thread earlier last year and it was great to see how you've broken down all the elements of production and are letting people see how you tackled the development.
Admittedly I'd lost track of it later last year but thanks for bringing it to my attention again. You've got some nice semi clumsy childlike moves on meline. Maybe the facial expressions in the test movies could be slightly more exaggerated to give her a bit more life but no doubt you'll be improving things as you go along.
The visuals are fantastic all around and the hair demos are great to watch. Chaussette is a cool little mouselike character and goes really well with meline.

Looking forward to seeing it develop further user added image
Simon


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# 3 19-01-2008 , 05:17 PM
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Hey Sebastien and Virginie - great to see you on simply maya - i always enjoy catching your latest update on cgtalk - your work always looks really cool! user added image

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