Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 24-01-2003 , 12:03 PM
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Monsters Inc.

Creating the door from monsters inc had to get away from the vikings thing and i saw this movie again yesterday soo good user added image
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what was it made in ?
ohwell progress


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# 2 24-01-2003 , 02:04 PM
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Man, that looks really nice! Very good proportions (I think, if I can remember correctly) Now you just need to work on the textures. THe only other thing that I sugest is adding the inset panels on the door. If that makes sense. Can't wait to see more,
P.s., you are working on this and a challenge this Month? Crazy.
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# 3 24-01-2003 , 02:07 PM
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P.s. The only other thing That I think you could do that would ad to its believeability, (if thats a real word) would be to bevel the hard edges on the frame and stuff. Not alot, just enough to make the edge not so hard. I try to bevel just about everything, that way you get a nice soft edge, and then you can smooth it for your final render, and it will still keep the edges. Just a sugestion,
Brian


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# 4 25-01-2003 , 03:58 AM
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i know but i had to get me mind off the challenge so i in me school holis so i doing other things user added image want to model 1st then i'll texture thanks for comments


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# 5 25-01-2003 , 05:04 AM
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what your not going to finish this no.... =(

# 6 28-01-2003 , 01:20 PM
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check me website under galery for a partial textured 1


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