Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 03-05-2003 , 05:32 AM
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That's incredible, I wish you could post a tutorial for the rest of us.
I wouldn't even know where to begin. Great work! Awesome!
Awesome! Awesome! Awesome! Awesome!

# 32 03-05-2003 , 07:40 AM
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Yeah, it was kind of one of those post-apacolyptic war meets fast cars meets fight-club kinda movies starring Mel Gibson.


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izzylong.com
# 33 03-05-2003 , 04:52 PM
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Looks unique man. Did you use nurbs or poly?user added image

# 34 03-05-2003 , 04:53 PM
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I believe Brian´s an advocate of the poly technique. :p


Last edited by adldesigner; 03-05-2003 at 04:55 PM.
# 35 03-05-2003 , 04:59 PM
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Oh. Nice.user added image

# 36 05-05-2003 , 02:38 PM
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Thanks for all your comments!! Yeah, don't think I have scene mad Max, but it sounds like i need to, So I am going to rent it this week. user added image Well, worked on it a bit more, and I think its just about done. If you guys think i should change something or ad more, speak now user added image Let me know what you think, if you guys like it, I am going to do a composite test with it sitting in the desert. THanks,
Brian


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# 37 05-05-2003 , 02:49 PM
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great texturing brian!! There's a problem though!! What if the from wheels turn? the gun will block the front tire from turning ! user added image

Looks brill though

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# 38 05-05-2003 , 02:59 PM
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Shhh!! Don't tell anyone user added image Yeah, I noticed this earlier. but it was tolate to fix... Do you have any sugestions? I can raise it some more? If I raise it more, it shortens the wheel base. Not sure what to do... I could allways make some treds... What do you think?


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# 39 05-05-2003 , 03:30 PM
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Those wheels perhaps do not need to turn. user added image
Let´s say they work somewhat like tank threads, while one side decelerates the other one acelerates, and so it turns.

# 40 05-05-2003 , 04:15 PM
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can you not just scale the barrel of the gun? the part where it has those square yellow parts? or just raise the gun it looks like it's on a rasiable arm so you could just do that user added image

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# 41 05-05-2003 , 04:21 PM
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Ohh that looks fantastic ! I think you should scale the front wheels down to give it more of a buggy look..


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# 42 05-05-2003 , 08:04 PM
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caligraphics, I agree and I have been meaning to do that, so here it is... Its hard to tell right now, But I changed the tred and stuff on the front as well... Sorry about the white tred, wasn't payin much attention, and accidentaly changed the color of the tred when I was changing everything elese. So... Are the tires ok? now on another subject, I put the tires inside just for fun... WHat do you think? I can put them back, or replace each with just one tire, a fat one in back, and a thin one in front, like a bike. What do you think, like this, or have the tires outside, or have it like a moto? SOrry for so many questions, just would like your input. THanks,
Brian

BTW, in my opinion, I think I should keep the wheels out side.


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# 43 05-05-2003 , 08:29 PM
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here is the back with the new tires. Thanks,
me


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# 44 05-05-2003 , 08:32 PM
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It looks awsome man....
i like the last one's look and the first one's textures....
great job!!


- TwEeK
# 45 05-05-2003 , 10:07 PM
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here is a test composite i just made in a few min, shadows suck, just didn't feel like adjusting them Thanks,
B


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