Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 03-12-2002 , 03:09 PM
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BabyDuck twistedXmas

ok here is my idea.

i will make a duckie. (how obvious user added image ) but it will be not a normal duckie, but a present you are proud to buy your kid for xmas if the duckie would not be so bad. so you buy a mean duckie and included in the box is a bloody (real) knife that belongs to the duckie. here is the rough sketch of the box:

# 2 03-12-2002 , 03:19 PM
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Just put a santas hat on him or some clip on antlers. and maybe a fake red nose.


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# 3 03-12-2002 , 03:32 PM
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Originally posted by Kurt
Just put a santas hat on him or some clip on antlers. and maybe a fake red nose.

thanks for the suggestion. i will think about it. as for now i want to get the knife done, i want the real version of it off my desk asap (too sharp).

# 4 03-12-2002 , 07:50 PM
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the knife did not want to work, so here is the start of the duckie.

from left to right (if you did not guess yet): low poly, smooth poly, smooth poly with fur

# 5 03-12-2002 , 10:01 PM
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wow!! a geniune fake duckie!!! with fur all over it.... i mean fur_description1

# 6 03-12-2002 , 10:05 PM
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Good start Ducky


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 7 03-12-2002 , 10:13 PM
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Originally posted by tariqrf
wow!! a geniune fake duckie!!! with fur all over it.... i mean fur_description1

it is not fur_description1 it is renamed to Fur_Duckie. but the beak will have to be painted bald. i will not do that now, as i still work on the low poly model. user added image

# 8 03-12-2002 , 11:22 PM
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BabyDuck

You have a Quacker of an Idea. user added image
Looking forward to see your final.

P.S. Congrads on the last Comp.

# 9 04-12-2002 , 01:08 AM
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small update on the fur. i think i am satisfied now. looks like a stuffed animal. but the small changes always take hours user added image

# 10 04-12-2002 , 01:30 AM
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LOL, looks good to me user added image

# 11 04-12-2002 , 03:02 AM
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looks good.. I like the fur color.. but make the beak a little bit smaller and lighter orange..

-Emo

# 12 04-12-2002 , 03:10 AM
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Oy, so this is fur! All right that looks really nive Babyduck.
How about some texture/bumpmap on the beak?


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# 13 04-12-2002 , 03:27 AM
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awesome babyduck!!!

# 14 04-12-2002 , 03:52 PM
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ok, just to make something clear. i am of course not ready with modeling. and tahnks for the suggestions, appreciate them. i will make the beak differant and the duckie will get wings and feet and eyes (not furry).

and yes undseth, that is fur. started with a new fur (not a preset of course, i wanted to understand what i do) and goofed a bit around with the sliders til i undestood what they do - i suggest this to everybody: dont read a manual, do with trial and error. and i do know now that it is not necessary to model real good if you put fur over it - good i played with fur before spending too much time to model the duckie below the fur user added image

i did not even start thinking on how to texture the places where no fur is. and to be honest i was a bit shocked that fur looks that good - if you ever tried out a ready fur from maya you know what i am talking about as it never looks good unless you tweak it.user added image

and then i thank again everybody for all the good advices user added image

# 15 04-12-2002 , 06:40 PM
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hehe.. nice start bduck.. :p
keep it up..

btw.. thread name fixed.. user added image

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