Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-02-2016 , 03:49 AM
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Old Man - Portrait

Hey Everyone,

Decided to work on a portrait of an old man with the main aim being to set up more of realist skin shader than I have attempted in the past. Also, this was the first time the entire project outside of rendering the model was done using Dynamesh/Zbrush.

I have to say a huge thank you to Claudio Setti - https://www.youtube.com/watch?v=tKorf8NGOOI
The above video is one of the best and simple instructions on sculpting a human head from scratch for beginners I have ever come across.

Below is a time-lapse - screenshot

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# 2 14-02-2016 , 04:00 AM
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These are the maps I used for the advanced skin shader which was a mental ray MayafastSSS shader.

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# 3 14-02-2016 , 04:06 AM
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Finally a few renders of the WIP - Need to tweak a few things and add eyelashes etc.

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