Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 10-11-2002 , 09:13 PM
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Join Date: Jul 2002
Location: minnesota, USA
Posts: 154

modeling accesories and straps

How do I go about adding belts and accesories, I have my character done, whats the effecient/best way to model straps and belts? I am using Maya 4.5

thanks,
Kassun

# 2 10-11-2002 , 10:46 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
guess it depends on your geometry type, really. One easy way is to use extrude surface using curves under the Surface menu.

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