Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 28-08-2009 , 03:16 PM
Registered User
Join Date: Aug 2009
Location: birmingham
Posts: 21

help pleasee! booleans am !#@T

anyone got msn please add
r31s@hotmail.co.uk
and talk live because i hate takign on forums? =[

union tool doesnt do its job!.. all vertexs are perfectly through the object and it still doesnt work. any idea?

request remote assistant and see foryourself?):
be reallllly thankd!.. cheers guys ):

from a newbie user added image..
so dont talk tech!

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RWARRR
# 2 28-08-2009 , 03:58 PM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
By opening new posts you won't get different answers you already asked this question same character same problem you got tons of advice don't use booleans on stuff like this
I personally wouldn't even use booleans to cut a hole in geometry you already asked the same question here;

https://srv01.simply3dworld.com/showt...threadid=32964

and here;
https://srv01.simply3dworld.com/showt...threadid=32965


Just stop hogging the forum and posting your email is stupid too, on the internet there are funny little critters called bots and they find stuff like that

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