Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 05-08-2009 , 06:20 PM
andymcbride's Avatar
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tree

well im making a tree...using maya and zbrush...im going to make it a winter wonderland i think...not sure...

the one all the way on the right was straight out of maya...then you can see my progress to the left.

user added image


https://www.2amdesign.net
I would love to collaborate with anyone to texture and do zbrush work so let me know
# 2 05-08-2009 , 07:10 PM
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# 3 05-08-2009 , 07:17 PM
andymcbride's Avatar
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ya its wierd, in zbrush the roots arent as blobbly looking as they do in maya...this is my first time using zbrush so im sure i will figure out how to make it look better soon enough user added image


https://www.2amdesign.net
I would love to collaborate with anyone to texture and do zbrush work so let me know
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