Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 06-10-2005 , 03:40 PM
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How to explode a polygon....

i want to know how to explode a poly or NURB into million pieces like the bomb effect in max.

# 2 06-10-2005 , 07:39 PM
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I don't know how to do it myself, but I am aware that this VIP tutorial goes through the process of animating a plane and missile, where the missile hits the plane and it explodes (see the AVI file linked in the tutorial desc).

# 3 07-10-2005 , 02:50 AM
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Thnks

now i know its from the poly cutting tool.....


Yo mamma!
# 4 07-10-2005 , 11:01 AM
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dynamics --> create shatter

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# 5 07-10-2005 , 09:33 PM
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I think he means along the lines of Edit Polygons -> Subdivide.


If you use Polygons -> Smooth, it will subdivide the polygon but shift vertices around to form whatever curve your selected faces were naturally forming. Ex: Smoothing a box will form a shape resembling a sphere... not just a box with a lot more polygons per side.

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