This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
never mind, turns out some of the verts were criss crossed (when I zoomed in) even after I merge verts so I centered them one by one and select and sew the edges one by one and it works fine.
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