Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 31-12-2002 , 05:58 PM
StoopidDonky's Avatar
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Fishman :D

Heres a freaky fishman/alien thing im working on...Any tips?

*Please be kind, im a newbie user added image


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# 2 31-12-2002 , 06:00 PM
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side..


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# 3 31-12-2002 , 11:36 PM
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Good start Bud!!!!!!!!!!!!!


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 4 01-01-2003 , 05:01 AM
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Nice mate! NURBS, Polys, Sub-Ds? I like it looks cool!


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# 5 02-01-2003 , 01:53 AM
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it's so freak heheheh :]

i'm a newbie too, how do you make this soft shadowns/gi?

# 6 02-01-2003 , 04:18 AM
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hehe, thanks user added image

I used nurbs all the way, and GI_Joe for the GI.

Any early tips that you can give me guys?


-StoopidDonky

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# 7 10-01-2003 , 12:09 AM
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*bump*


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# 8 10-01-2003 , 12:38 AM
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practice, practice, practice!

Oh yeah...

and practice! user added image user added image

Good start.

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