Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 14-12-2010 , 09:18 AM
izeaboy's Avatar
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Text in Maya

How can I create 3D texts characters in Maya with different font types.user added image

# 2 14-12-2010 , 09:56 AM
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That can be found under the "Create" menu, and you can choose to generate curves or geometry also.

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# 3 14-12-2010 , 12:45 PM
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To make the text 3D with thickness you'll want to go to the Create>Text options and select the curves radio button.

Then select the curves for each character and go to "Surfaces > Bevel plus" to add thickness. Experiment with the bevel plus options to get the look you are going for. You have to apply bevel plus on each character individually which must be NURBs curves. For characters with holes like "A, 9, o..." you select the inner and outer curves then apply the bevel plus.

Here is an example:

user added image

Here are the steps:

1. select create > text ... options

user added image

2. make sure you have the curves radio button checked

user added image

3. once you have the curves select ... surfaces>bevel plus ... options

user added image

4. select the bevel options you want

user added image

5. select the output option tab and select polygon, mode should be count, and pick a large count like 1000

user added image

6. selected the curves for each character and apply the bevel plus. Note you must apply bevel plus to each character individually. For characters with holes like "9, A, B, ..." select the outer and inner curve and then apply the bevel plus.


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Last edited by ctbram; 14-12-2010 at 07:21 PM.
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