Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 29-09-2007 , 04:55 AM
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cobra

Hi everyone.
Ages since ive done anything.
Thought i would just do this snake to get back into the swing of things. Havent textured it. Not sure if i will bother, unless anyone can think of a good scene for it.

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There's nothing normal about normals. In FACT i think the are abnormal.
# 2 29-09-2007 , 06:12 AM
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Looks cool. You haven't textured it? Sure looks like a texture to me...

# 3 29-09-2007 , 07:27 AM
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Thanks user added image
Most of it is procedral texture. The rest is colour from the light source.


There's nothing normal about normals. In FACT i think the are abnormal.
# 4 29-09-2007 , 09:56 AM
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Yea, that looks very good. I wouldn't have guessed that you hadn't already textured it!

# 5 29-09-2007 , 11:33 AM
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Nice cobra. It looks like its floating though.


"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."

George Bernard Shaw - Man and Superman
# 6 30-09-2007 , 01:20 AM
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Yeah it looks really nice except for the shadows, like he said it looks like it is flying. user added image

And if that isnt a texture then i havent textured anytime in my life. user added image

# 7 01-10-2007 , 06:24 AM
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