Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 02-11-2004 , 07:39 AM
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Character : Igoretta WIP

Been away for a while, but never fear! PIGGIES HERE!!!! Ah well yes.

Heres Igoretta, a dwarf not in the bearded sense thou. She'll be dresses in a barwenches outfit when finish. Weapons will be added when i've settle on what she's gona have.

Igor and other companions to follow at a later date.

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# 2 02-11-2004 , 04:09 PM
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how about a smoothed pic

# 3 02-11-2004 , 07:31 PM
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Sorry Gohan1842 I should have mentioned it was a low-poly model. Currently at 3138 tri's. Hoping to add weapons and optimize to 3k.

# 4 02-11-2004 , 07:33 PM
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Looks pretty cool!

The face could maybe use some work. You might want to make the eyes seperated from the face so you can have easier eye movement. Watch the corner of the mouth.

The fingers might could lose some of the joint edges, but it depends on what the character is expected to do with her hands.

EDIT:

Where is all the geometry being used? 3000 tris seems a bit high. Just looking at it, I wouldve guessed closer to 1500-2000. The eyes could definitey be reduced a bit, as well as some of the geometry in the brow.

# 5 03-11-2004 , 07:19 AM
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Thanks Mike, i'm currently doing some poly-pruning. Its under 2400 now and still droppping. Update to follow tonight.

# 6 03-11-2004 , 07:43 AM
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poly-pruning ? hmmm another word added to my vocabulary user added image

doing great!
keep it coming PIGGIE user added image


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# 7 03-11-2004 , 10:58 PM
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Hi Ransick hows it going mate? Always happy to expand peoples vocabulary user added image.

Just a update after the pruning session down to sub 2500 now. I'm not keep on reducing the face to much as I want to have some facial animation.

Uv'ing started but i'm going to scotland for a long weekend so might slow down for a few days.

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# 8 19-11-2004 , 07:22 PM
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Been away and busy, again, but have started blocking in the textures. Not something i've done much so any points would be very much appreciated.


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# 9 20-11-2004 , 10:35 PM
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man has she got bad taste in fashion or whatuser added image

looking good Lonepig

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# 10 21-11-2004 , 12:40 AM
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eey piggie! I see you sticked with your project! good on ya mate! nice update also! catch ya latrr GreetZzz RanSicK


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# 11 21-11-2004 , 04:52 PM
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Nice, good start on the texture too. I just dont understand how the top works tho, wouldnt her boobs just pop out?


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# 12 21-11-2004 , 08:53 PM
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Thanks for the comments folk.

Dae, what do you mean? I think its what every hot chick should be wearing user added image

Thanks Ransick, hopeful have a more detailed texture in the next day or so.

RC thanks dude, ah we return to the ever present question about breasts. I can understand your confusion as the texturing is detailed enough yet. Eventually it will show a corset type bodice that will support the breast from below.

# 13 23-11-2004 , 12:46 AM
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Ey Lonepig...Nice model you got there...user added imageuser added image



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