Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 25-02-2007 , 04:01 AM
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shader color change with distance to camera

does anyone have any idea how i can achieve such a simple effect: shader color variation in relation with the object's distance to the camera?

# 2 25-02-2007 , 07:27 AM
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You could use a set driven key


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